ISF - Color - Minimum Component
/*{
"CREDIT": "zoidberg",
"ISFVSN": "2",
"CATEGORIES": [
"Color Effect"
],
"INPUTS": [
{
"NAME": "inputImage",
"TYPE": "image"
}
]
}*/
void main() {
vec4 srcPixel = IMG_THIS_PIXEL(inputImage);
float minComponent = min(srcPixel.r, min(srcPixel.g, srcPixel.b));
gl_FragColor = vec4(minComponent, minComponent, minComponent, srcPixel.a);
}